20121110 Missionslog Zayt: Unterschied zwischen den Versionen
Wicked (Diskussion | Beiträge) |
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== Analytical Debriefing == | == Analytical Debriefing == | ||
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<u>'''Recommendation:'''</u> Interrogation of city officials, analysis of structural damage to city, roaming search for hostile craft and engine traces in space<br> | <u>'''Recommendation:'''</u> Interrogation of city officials, analysis of structural damage to city, roaming search for hostile craft and engine traces in space<br> | ||
<u>'''Status (reason):'''</u> On hold (War)<br> | <u>'''Status (reason):'''</u> On hold (War)<br> | ||
− | <u>'''Execution (substatus):'''</u> Sensor analysis (success), personal inspection of damage (success), Killing every uninformed civilian or military personnel until someone shows up | + | <u>'''Execution (substatus):'''</u> Sensor analysis (success), personal inspection of damage (success), Killing every uninformed civilian or military personnel until someone shows up who knows something. (failed)<br> |
− | <u>'''Analysis:'''</u> Extensive damage to city superstructure seems to originate from an orbital space vessel using siege weapons of imperial design. Sensors did not pick up any signs of this vessel in planetary range. Time of attack is still unknown. City sustained severe damage to technical infrastructure. Shield reactors seem to be fluctuating energy. Radioactivity rising. Weapon systems intact but | + | <u>'''Analysis:'''</u> Extensive damage to city superstructure seems to originate from an orbital space vessel using siege weapons of imperial design. Sensors did not pick up any signs of this vessel in planetary range. Time of attack is still unknown. City sustained severe damage to technical infrastructure. Shield reactors seem to be fluctuating energy. Radioactivity rising. Weapon systems intact but inactive.<br> |
Hostile interrogations did not yield satisfactory results and actually prevented any further persecution of this objective.<br> | Hostile interrogations did not yield satisfactory results and actually prevented any further persecution of this objective.<br> | ||
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<u>'''Execution (substatus):'''</u> Meeting Merianon on Zayt (failed)<br> | <u>'''Execution (substatus):'''</u> Meeting Merianon on Zayt (failed)<br> | ||
<u>'''Analysis:'''</u> Merianon was, against all odds, not where we left it.<br> | <u>'''Analysis:'''</u> Merianon was, against all odds, not where we left it.<br> | ||
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+ | Thought of the day: Never forget, never forgive | ||
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[[Kategorie:Logbuch]] | [[Kategorie:Logbuch]] |
Aktuelle Version vom 12. November 2012, 11:24 Uhr
Inhaltsverzeichnis
Analytical Debriefing
Objectives
Objective: Gather shield generator data
Fullfillment: 0%
Description: Gather shield generator schematics from guild or directly by studying reactor.
Recommendation: Negotiations as peace keepers with guild to gather intelligence data.
Status: Completed (fail)
Execution: Hostile negotiations with a city
Analysis: It has been proven that an assault on a city is ineffective in small numbers. Strikeforce was ill equipped for ground assault _and/or_ stealth mission.
Objective: Gather intelligence about attack on city
Fullfillment: 20%
Description: Gather information about who and what attacked the city and their current whereabouts
Recommendation: Interrogation of city officials, analysis of structural damage to city, roaming search for hostile craft and engine traces in space
Status (reason): On hold (War)
Execution (substatus): Sensor analysis (success), personal inspection of damage (success), Killing every uninformed civilian or military personnel until someone shows up who knows something. (failed)
Analysis: Extensive damage to city superstructure seems to originate from an orbital space vessel using siege weapons of imperial design. Sensors did not pick up any signs of this vessel in planetary range. Time of attack is still unknown. City sustained severe damage to technical infrastructure. Shield reactors seem to be fluctuating energy. Radioactivity rising. Weapon systems intact but inactive.
Hostile interrogations did not yield satisfactory results and actually prevented any further persecution of this objective.
Secondary Objective: Reunion with Merianon
Fullfillment: 0%
Description: Reunite with Merianon to interrogate Rogue Trader, which should be docked on a city @ Zayt
Recommendation: Approach city docking bay -> dock -> talk
Status (reason): Pending (Object with unknown whereabouts)
Execution (substatus): Meeting Merianon on Zayt (failed)
Analysis: Merianon was, against all odds, not where we left it.
Thought of the day: Never forget, never forgive