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== '''Analytical Debriefing:''' ==
 
  
  
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== Analytical Debriefing ==
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=== Objectives ===
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==== Objective: Gather shield generator data ====
  
== ''Objectives:'' ==
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<u>'''Fullfillment:'''</u> 0%<br>
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<u>'''Description:'''</u> Gather shield generator schematics from guild or directly by studying reactor.<br>
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<u>'''Recommendation:'''</u> Negotiations as peace keepers with guild to gather intelligence data.<br>
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<u>'''Status:'''</u> Completed (fail)<br>
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<u>'''Execution:'''</u> Hostile negotiations with a city<br>
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<u>'''Analysis:'''</u> It has been proven that an assault on a city is ineffective in small numbers. Strikeforce was ill equipped for ground assault _and/or_ stealth mission.<br>
  
  
'''Objective:''' Gather shield generator data
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==== Objective: Gather intelligence about attack on city ====
  
''Fullfillment:'' 0%
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<u>'''Fullfillment:'''</u> 20%<br>
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<u>'''Description:'''</u> Gather information about who and what attacked the city and their current whereabouts<br>
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<u>'''Recommendation:'''</u> Interrogation of city officials, analysis of structural damage to city, roaming search for hostile craft and engine traces in space<br>
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<u>'''Status (reason):'''</u> On hold (War)<br>
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<u>'''Execution (substatus):'''</u> Sensor analysis (success), personal inspection of damage (success), Killing every uninformed civilian or military personnel until someone shows up that knows something. (failed)<br>
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<u>'''Analysis:'''</u> Extensive damage to city superstructure seems to originate from an orbital space vessel using siege weapons of imperial design. Sensors did not pick up any signs of this vessel in planetary range. Time of attack is still unknown. City sustained severe damage to technical infrastructure. Shield reactors seem to be fluctuating energy. Radioactivity rising. Weapon systems intact but unpowered.<br>
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Hostile interrogations did not yield satisfactory results and actually prevented any further persecution of this objective.<br>
  
''Description:'' Gather shield generator schematics from guild or directly by studying reactor.
 
 
''Recommendation:'' Negotiations as peace keepers with guild to gather intelligence data.
 
''Status:'' Completed (fail)
 
 
''Execution:'' Hostile negotiations with a city
 
 
''Analysis:'' It has been proven that an assault on a city is ineffective in small numbers. Strikeforce was ill equipped for ground assault _and/or_ stealth mission.
 
 
 
 
'''Objective:''' Gather intelligence about attack on city
 
 
''Fullfillment:'' 20%
 
 
''Description:'' Gather information about who and what attacked the city and their current whereabouts
 
 
''Recommendation:'' Interrogation of city officials, analysis of structural damage to city, roaming search for hostile craft and engine traces in space
 
 
''Status (reason)'': On hold (War)
 
 
''Execution (substatus)'': Sensor analysis (success), personal inspection of damage (success), Killing every uninformed civilian or military personnel until someone shows up that knows something. (failed)
 
 
''Analysis:'' Extensive damage to city superstructure seems to originate from an orbital space vessel using siege weapons of imperial design. Sensors did not pick up any signs of this vessel in planetary range. Time of attack is still unknown. City sustained severe damage to technical infrastructure. Shield reactors seem to be fluctuating energy. Radioactivity rising. Weapon systems intact but unpowered.
 
 
Hostile interrogations did not yield satisfactory results and actually prevented any further persecution of this objective.
 
 
 
'''Secondary Objective:''' Reunion with Merianon
 
 
''Fullfillment:'' 0%
 
 
''Description:'' Reunite with Merianon to interrogate Rogue Trader, which should be docked on a city @ Zayt
 
 
''Recommendation:'' Approach city docking bay -> dock -> talk
 
 
''Status (reason):'' Pending (Object with unknown whereabouts)
 
 
''Execution (substatus):'' Meeting Merianon on Zayt (failed)
 
 
''Analysis:'' Merianon was, against all odds, not where we left it.
 
  
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==== Secondary Objective: Reunion with Merianon ====
  
 +
<u>'''Fullfillment:'''</u> 0%<br>
 +
<u>'''Description:'''</u> Reunite with Merianon to interrogate Rogue Trader, which should be docked on a city @ Zayt<br>
 +
<u>'''Recommendation:'''</u> Approach city docking bay -> dock -> talk<br>
 +
<u>'''Status (reason):'''</u> Pending (Object with unknown whereabouts)<br>
 +
<u>'''Execution (substatus):'''</u> Meeting Merianon on Zayt (failed)<br>
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<u>'''Analysis:'''</u> Merianon was, against all odds, not where we left it.<br>
  
 
[[Kategorie:Logbuch]]
 
[[Kategorie:Logbuch]]

Version vom 10. November 2012, 18:04 Uhr



Analytical Debriefing


Objectives


Objective: Gather shield generator data

Fullfillment: 0%
Description: Gather shield generator schematics from guild or directly by studying reactor.
Recommendation: Negotiations as peace keepers with guild to gather intelligence data.
Status: Completed (fail)
Execution: Hostile negotiations with a city
Analysis: It has been proven that an assault on a city is ineffective in small numbers. Strikeforce was ill equipped for ground assault _and/or_ stealth mission.


Objective: Gather intelligence about attack on city

Fullfillment: 20%
Description: Gather information about who and what attacked the city and their current whereabouts
Recommendation: Interrogation of city officials, analysis of structural damage to city, roaming search for hostile craft and engine traces in space
Status (reason): On hold (War)
Execution (substatus): Sensor analysis (success), personal inspection of damage (success), Killing every uninformed civilian or military personnel until someone shows up that knows something. (failed)
Analysis: Extensive damage to city superstructure seems to originate from an orbital space vessel using siege weapons of imperial design. Sensors did not pick up any signs of this vessel in planetary range. Time of attack is still unknown. City sustained severe damage to technical infrastructure. Shield reactors seem to be fluctuating energy. Radioactivity rising. Weapon systems intact but unpowered.
Hostile interrogations did not yield satisfactory results and actually prevented any further persecution of this objective.


Secondary Objective: Reunion with Merianon

Fullfillment: 0%
Description: Reunite with Merianon to interrogate Rogue Trader, which should be docked on a city @ Zayt
Recommendation: Approach city docking bay -> dock -> talk
Status (reason): Pending (Object with unknown whereabouts)
Execution (substatus): Meeting Merianon on Zayt (failed)
Analysis: Merianon was, against all odds, not where we left it.